Computer Science · Computer Graphics
In computer graphics and computer vision, a projective linear transformation represented in homogeneous coordinates by a 4 × 4 matrix of the form: [x̅, y̅, z̅, w̅]T = M × [x, y, z, 1]T where M is a general invertible matrix, is termed as a:
- 1Steganographic transformation
- 2Homography / Projective transformation✓
- 3Pure Shear transformation
- 4Uniform Scaling transformation
Correct answer
Homography / Projective transformation
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