Computer Science · Computer Graphics
Arrange the steps of the 2-D viewing transformation pipeline in the correct logical order: A. Convert world coordinates to viewing coordinates. B. Map viewing coordinates to normalized viewing coordinates using window-to-viewport transformations. C. Construct the scene in world coordinates using modeling coordinate transformations. D. Map normalized viewport coordinates to device coordinates. Choose the correct answer from the options given below:
- 1B, C, A, D
- 2C, A, B, D✓
- 3D, C, A, B
- 4D, C, B, A
Correct answer
C, A, B, D
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